In playing the game, you have a series of choices that, each time, essentially boils down to 'obey or disobey.' The narrator will explain what the player character - the eponymous Stanley - is doing or is about to do, and the player, the one actually driving Stanley, has the option to either do as they're told, or to do something different. The Stanley Parable is a very interesting narrative experiment that plays with the concept of games with an omniscient (and, it's implied, omnipotent) narrator figure, much like the one seen in Bastion. Now we've got rid of the newbies (and those who don't care about spoilers), let's talk about the game and its impending remake. To say too much about it would be to spoil a significant part of the discovery process you enjoy while playing, so for those of you who are impatient, you can download the original mod and try it for yourself here, and I recommend you do that before reading any further - it doesn't take long. For those of you who haven't come across The Stanley Parable before, the upcoming remake - set for release this October - is a re-imagining of a Half-Life 2 mod from 2011.